In the hands of a skilled assassin, anything can be a deadly weapon. Thankfully, you have plenty of extremely lethal options to pick from in Assassin’s Creed Valhalla, including bows, axes, swords, and more. As you carve your path of destruction across the land, you’ll realize that there are some weapons just plain better than others, either in terms of their movesets, stats, or both.
Just like with armor, you can invest resources into powering up your favorite weapon to make it useful throughout the game, but which ones are worth your time? Let’s take a look at some of the best weapons across all categories so you know which ones will serve you best in battle.
The best weapons in Assassin’s Creed Valhalla
Just like Odyssey and Origins, you will have a large arsenal of weapons to pick from throughout the latest Assassin’s Creed title, but not nearly enough resources to max out more than a couple at the blacksmith. You should first try out at least one weapon from each type before just choosing the one with the biggest number. How a weapon feels is just as important as how much damage it does in some cases.
The Sepulcher Axe
What better place to start than with a big, heavy, two-handed axe? This axe not only packs a massive punch naturally, but can also become engulfed in flames if you get a critical hit. As far as heavy weapons go, this one ticks all the right boxes. If swinging around a massive flaming axe doesn’t sound like the ideal Viking afternoon, nothing will.
Ursine Guard Shield
Okay, hang on, don’t count out a shield as one of the best weapons in the game before you use it to knock the teeth out of someone first. This specific shield is notable because it comes with a bonus that raises your attack after either taking or blocking a hit. You also get all the natural benefits of a shield, but using it to hit back harder makes any other weapon you pick to dual-wield it with even better.
The bow has been on the rise in video game popularity for years now, so it can be hard to stand out in a space so competitive. How does Valhalla change things up? By making the Predator bows, which Petra’s Arc falls under, useable in first person. What’s more, this bow’s perk understands how most players will be using bows in this game by increasing your critical damage as long as you’re at full health. That makes it perfect for all of us who sneak up on an area, pick off a couple of guards in stealth, and then roll into open combat when accidentally spotted.
Spinning Death Flail
What? Did the name not tell you enough about this beast of a weapon? Flails are already some of the most satisfying weapons to use, but this one blows the rest away, literally. Any time you get a heavy finisher with this weapon, there’s a chance of dropping a fire bomb to blast away anyone foolish enough to want to take you on next. Plus, flails are quite light despite their damage, allowing you to dual wield it with a certain shield perhaps.
Sometimes you just need to go with a classic longsword to get into the feel of Viking combat. While all of these massive two-handed swords are satisfying to use on their own, it once again comes down to the perk this one is packing that makes it the ideal choice. Any time you get a finisher with this massive blade, your attack will go up. But wait, it gets better: This effect can stack up to five times. That means the more enemies coming at you, the faster you’ll end up cutting them down.
Spears may not give the same visceral satisfaction as the heavier weapons on the list, but being able to poke and jab enemies to death without them ever getting close has its own pleasures. It doesn’t have such high damage numbers as the other weapons we’ve covered, but what it lacks in raw power it makes up for in speed and crit chance. Speaking of critical hits, that’s what this spear’s perk is all about. If you’re taking on three, four, or five enemies, your critical hit chance will go up accordingly, and stay up for 10 seconds once you’re no longer surrounded.
Sticking with the lighter weapons for all of you out there who like to carve up your opponents bit by bit rather than in slow massive chunks, we have the Yngling Seax daggers. What makes these relatively tiny blades worth at least experimenting with is just how fun it can be to dash up to an enemy and unleash a flurry of cuts with one in each hand. Of course, the perk here is what makes these little knives shine. After a dodge, which you’ll be doing plenty of if you’re dual-wielding them, you get a melee damage buff for a couple of seconds afterward for your counter-attack.
This one is slightly cheating, but there’s no way this list would be complete without the legendary Excalibur. You can only get this Mythical-level great sword after collecting a series of tablets and using them to unlock it in a secret underground area, but boy is it worth the effort. It should go without saying that the stats on this weapon are reason enough to seek it out, but it also comes with two incredible perks. First is that all of your critical hits and heavy finishers will blind any enemies around you. If that wasn’t borderline overpowered already, it also steals the same perk from the Sepulcher Axe of catching fire after a critical hit. Truly, this sword lives up to its namesake.